Roman Sands RE:Build
TRAPPED IN PARADISE - AFTER THE END OF TIME. ADVENTURE GACHA PUZZLE APOCALYPSE VISUAL NOVEL SIMULATION HORROR TRIP. Washed up on the shores of a timeless luxury retreat, you find yourself acquainted with its unhinged inhabitants. They await the day that the Sun will swallow the world. You are obligated to serve their whims. There's more to this place than meets the eye. Can you uncover your exit? Roman Sands RE:Build is coming in 2024, developed by the team behind cult indie hit Paratopic. I was hired to produce a large volume of environment models, including baked sculpts and painted textures, under the direction of Environment Lead Catt Stewart and Producer Jess Harvey. Go download the demo and wishlist the game here! |
Sonalethe Sonalethe is a game currently in prototype development by myself and several good collaborators. It is a musicological, hauntological adventure with unique audio mechanics. I produce all art assets and scenes for Sonalethe, with the ambition of overseeing a team of artists. Sonalethe is made in the Unity Engine. We are currently seeking funding and other forms of support. Please contact me if you would like to discuss this game. |
Summer Gems Summer Gems is a short emotional experience produced in collaboration with 3ofcups Studio, a summer holiday adventure about making new friends in a gentle Mediterranean setting. Under the studio's direction I produced environment and character models. Some environment assets shown here (such as boats and shells) were produced by artist Yullia Prohorova. I am currently working with 3ofcups to produce art for the prototype of their flagship game, Ruru. |